10 levels done... well the eleventh can oddly be glitched into. And about that protip I read them all, if all else fails (incert random action here). Random game facts are good (that's what the Bloons Tower Defence Guy Did.) Still totally adicted. And I got an S on 1-7 and 9. Still working on getting an s on 8 (currently an A) and 10 (sadly an E at the moment) Anna seems to suit my best, I want to do a joke buuut i think it's(the concept) is little worn out. Meh might as well. Actually sence I can't figure out to get it to work.... Anna is good for creating bullet hell for the opponents. You would be suprised at how much never makes it into the final comment. Alot.
Totally Addicted. I Love it!X10 Yay more reasons to obsess over your work! I'm not trying to sound creaper-ish. Probably gonna play it during my birthday, cause your awesomeness is like a drug. Somehow I always end up seeming clingy and creaper-ish, sorry.
But.... I am going to, if the programs ever work, doing an animation of the running joke you started with one of your animations, and you will LOL!
Oh btw it'll get stuck on 99% (loadbar) if it isn't the verry first time it loads up (from the time the computer loads up till it shuts down)it's probably my computer though, I'll test that when I can, so on't worry about it.
Fun demo, but i have a few questions. 1. What is this gonna be in the game? Minigame? Boss Fight? etc. 2. Do the upgrades use the same cash you get from winning battles and opening chests? 3. Are there going to be options to reduce quality? And do you think you can script it so that when you defeat a boss, all his bullets dissapear? Because I beat the giant slime twice and both times i died because of residual bullets. Still Awesome game.
Hey! I just had the best(est) idea ever for the mosue controls, you know that little dot you have when holding shift? well have that as the mouse cursor, and have it so you move the mouse and the character follows at the appropriate speed according to the level it's upgraded at.
well actually i mean you make the bullets go for the player while mostly in touhou they go in a pattern depending on the enemy... most of them don't rapidly but just shoot once or am i wrong... are there just that many enemies? argh i am annoying you... i better shut up