W00t, the world map is finally ready for testing!
Stuff to test:
Comment on usability, particularly on which control scheme (mouse/keyboard) you prefer and why.
Comment if your framerate is randomly low or if your memory usage is increasing constantly at some point. Obviously these are okay briefly at scene transitions and menu openings.
Try to find any layering or tile problems. For example, invisible objects or objects that have been placed at the wrong depth.
Try to find bugs in the puzzles, or positions you can get stuck in.
Try interrupting actions or dialogue by walking away or opening menus.
Try different options and see if they work. (Mouse/keyboard, background animations on/off, sound on/off)
You can use the HAX menu in the options to get money for the shops, but otherwise try not to use HAX.
You can use the warps and items HAX to skip areas, but you should only use these if you've already done them in an earlier test.
I'm not really interested in feedback on the menus right now, just the map and shop menus.
Stuff that's not finished:
Battles don't exist.
Most dialogue (cutscenes, NPCs, signs) is missing or incomplete.
There's not much tutorials or instructions.
There is no music.
Goals, Help, and some other menus are not done.
Try to navigate the whole world and defeat Godcat. The ending is not included yet btw.
Try to get as many chests as you can and interact with a lot of stuff.
Try some NPC sidequests, but most of them aren't implemented yet.
Using hotkeys to open a menu during a cutscene will get you stuck.
You should start in the middle of the town, not at your house. Oops.
The max equips hack doesn't work, don't use it.
Skipping Slime Bunny text before the animation finished gets you stuck.
Other players can't learn forgotten skills.
Upon exiting a shop, it takes another click to get mouse control back.
I'll switch around the x/y on item requirements.