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February 2, 2009
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Edit2: 9 stages now. New leet spells. Your dead guys revive and ye get an MP boost after each stage.
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Edit: Added new enemies, made your guys a bit stronger, much faster MP regeneration and fixed a few bugs. Just a few.
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I think most people would vomit if they saw the coding for this.
No way am I making anything bigger til I pick up a proper book on AS2.

And ye, there are bugs but I'm not too bothered right now.
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:iconeviepie:
DAT SLIME IS SO FUCKING HARD
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:icondougiebomber12:
the prototype for EBF? :-? (Confused) 
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:iconhardcorecrocomire:
HardCoreCrocomire Jun 12, 2013  Hobbyist Digital Artist
DAT SLIME REAP FACE

:iconcomputernosebleedplz:
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:iconbluerabbit78:
bluerabbit78 Jan 30, 2012  Student Digital Artist
A bit of an anti-climatic ending, but the game was great, despite it being from your earlier years. I wish I could code like that, although I have had Flash for only a few months now. Good job, anyway!
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:iconzangeal:
what is needed for makeing a flash game?
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:iconzangeal:
isint that what styal this is?
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:icondkbdn365:
Took a bit of patience, but managed to win after 3 attempts. It's strange how simple this game is, but it's genuinely fun to play and surprisingly addictive. It's an RPG/Endurance test that keeps players interested in playing. The art for the enemies is very nice, although the 2 protagonists you have seem to be the least detailed characters in the game....but that's not really a bad thing. Maybe it was intentional, but the simple art style of the 2 boys in contrast to the enemies adds a strangely interesting appeal. Sorry about the long post, but if you ever read this Kupo, know you did a good job. Good luck on future installments, if you do any.
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:iconjaythewulven:
JayTheWulven Jun 22, 2011  Hobbyist Filmographer
Wow! Is this your earlier work? Before Epic Battle Fantasy? If so youve come along way...
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