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Hay guys, to what extent do you think it's okay to steal/copy stuff?
I'm really undecided about many of these issues myself, so I made myself a wee questionaire and filled it in with my opinions.
Keep in mind I'm not a lawyer, and don't really care about what the actual laws are.

Do you think it's okay to pirate software, movies, music and books?
I support piracy because I see it as free advertising and believe that most people who would have paid for it still will.
I make a point to buy stuff I really like, though I'm more likely to support poorer developers or projects that just didn't pay off.

How about pirating really old stuff (NES games, The Beatles etc)?
It really bothers me how Nintendo are still trying to sell their old games, but then again they'd lose sales on their new games if they gave away those old ones for free. So *shrugs*. I've never felt bad about not paying for old stuff though, it's more important to support those who are actually still producing content.

Do you think it's okay to create or even sell fan-works (fanart, fangames etc) without the original author's permission?
Not sure about this one! I know most companies don't care about fanart being sold, as it's not really competing with their products, but they can be a bit sensitive to stuff like games or even parody animations being distributed for free.

Do you think it's okay to trace artwork or animations if you make a reasonable amount of changes to them?
This seems to offend a lot of people on deviant art. I have no idea what an acceptable amount of changes would be, but personally tracing in artwork doesn't really bother me. I've even seen some decent commercial games that were blatant ripoffs of others, and I didn't hold that against them either. As long as all of the work involved is re-done and not directly ripped, then I guess it's fine. Parodies seem to be alright as well, but where do you draw the line between parody and theft?

Do you think it's okay to show "Let's Play"s or other videos that show a large portion of a product online without the original author's permission?
I really don't see anything wrong with this at all, because it's showing someone using the product, rather than giving it away. Regardless, some Let's Plays have been taken off YouTube.

Do you think it's okay to use media that you don't own and don't have permission to use in non-commercial or educational projects (using copyrighted music in an animation etc)?
I don't have a problem with this, and most copyright owners will at worst ask you to take your work down or edit it, but I can see why a lot of websites don't want to host that kind of content, just in case.

Do you think massive companies should be able to sue eachother over trivial similarities in their products and infringment of a few patents (like using Apple's slide-to-unlock feature)?
To me this seems retarded and very harmful to the consumer... If someone can improve an existing idea or sell it for cheaper then they should be allowed to do so. Just feels like big companies are trying to monopoloize the market and cut down any challengers by any means possible. How about, you know, just making your product better than the competition?

Do you think maybe patents should be abolished altogether in some cases?
Large companies protect themselves by patenting potential competing technologies that could be cheaper or more effective than what is currently available. I hear fuel companies hold patents for batteries and stuff like that, making development of cleaner technologies difficult. Pharmaceutical companies patent their medicine and then sell it for massive amounts, because no one else is allowed to reproduce it. Evil much?
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:icondzonatan:
Dzonatan Featured By Owner Jan 16, 2012  Hobbyist Digital Artist
Its great to see sane people who realize that piracy is not as big issue as it is made out to be. Piracy is yet to kill any kind of industry or adleast I never heard it killing anything.
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:iconcorgiburgre111:
CorgiBurgre111 Featured By Owner Jan 14, 2012  Student General Artist
Wait, they've taken "Let's Plays" off of Youtube? That sucks. And frankly, If all those people who can't find their own thing to do would stop taking other people's stuff or the people who freak out about those kind of people would STFU, copyrights and stuff like that wouldn't be a problem, and I could start saving/spending more money on the equipment/software I need to get all my stuff recorded and out there, rather than setting aside a portion of my earnings to pay for copyrights and s*** when I do get the stuff I need.
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:iconkerrigore:
Kerrigore Featured By Owner Jan 11, 2012  Hobbyist General Artist
Do you think it's okay to pirate software, movies, music and books?

On a fundamental level, no since it's someone else's work but on a practical level, yes. It's simply not feasible, what witht he cost of living these days, for people to constantly shell out for entertainment. I personally hate how utterly expensive software is, considering they don't really change much between versions and charge rediculous amounts of money for them. Honestly, most people, if they respect the material will actually buy it in terms of music, movies and books. I am against book piracy but it's for biased reasons an a seething hate for the digitization of print. I like having a book in my hand thank you very much.

How about pirating really old stuff (NES games, The Beatles etc)?

I don't have a problem with it. Eventually most of that stuff will fall into public domain anyway.

Do you think it's okay to create or even sell fan-works (fanart, fangames etc) without the original author's permission?

No because I wouldn't like someone turning a buck off of my work. The only good thing that comes of it really is free advertsiing.

Do you think it's okay to trace artwork or animations if you make a reasonable amount of changes to them?

No.

Do you think it's okay to show "Let's Play"s or other videos that show a large portion of a product online without the original author's permission?

Yes. I'm an advocate of creativity and again, it's free advertising for the product, even if the review is bad it's still getting attention. Such things also help people discover some of these games you wouldn't have heard of otherwise.

Do you think it's okay to use media that you don't own and don't have permission to use in non-commercial or educational projects (using copyrighted music in an animation etc)?

Yes, educational use falls under the fair use of a copyright.

Do you think massive companies should be able to sue eachother over trivial similarities in their products and infringment of a few patents (like using Apple's slide-to-unlock feature)?

I'm indifferent here. I have no love for big buisiness yet they make the stuff I own.

Do you think maybe patents should be abolished altogether in some cases?

I think doing so is more trouble than it's worth.
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:iconshinobody:
Shinobody Featured By Owner Jan 10, 2012  Hobbyist Digital Artist
So I played EBF games, thought Adventure Story was amazing, thought to check out your dA...
And see this.
"I support piracy"
Piracy is stealing, it's not "free advertising" :roll:. Small scale stealing, but stealing. If you are a soft/music/film pirate, you're thief. So am I, but deluding yourself into thinking that you're not is kinda funny.
"Tracing is cool as long as you redraw"
what
... Tracing is good for art practice, but it's not art.
Tracer didn't put his mind, his heart, his vision, majority of his work into piece.
Also, define "reasonable amount of changes".
"I don't see anything wrong with LPs"
Taking LPs down is just wrong, since it's kind of video review. Game is not kind of good you can "spoil" just by putting vids of it on YT. At worst, you'll put off some ppl from buying. At best, you'll convince them to play.
"it's okay to put copyrighted music in piece"
You'd be hypocrite if you said no, wouldn't you. ;)
Yea, my thoughts are pretty much the same on this one.
"patent laws should be abolished"
Patent laws pretty much allow private research to happen. What is the point of researching new groundbreaking technology/medicine if somebody without research division is going to steal our results tomorrow?
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:iconmasterickolas:
MasterIckolas Featured By Owner Jan 8, 2012
Gota love deep stuff...

Back in my younger days, I used to be a pirate. Now I keep legit as much as I can. But things I JUST can't find / Buy Legit any more... Well most of the time I move on.

But it IS stupid on how easy it is to sue over stupid crap that all these companies want to have the RIGHTS too, even though half this crap is used over and over, and OVER in a hundred different things....

GREAT, I get done playing Bullet Heaven, And EPFA, Read the TV Tropes Page on em, and I end up here thinking and stuff... THANKS Kupo!~
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:iconandrewkaze:
andrewkaze Featured By Owner Jan 8, 2012  Hobbyist Writer
If it wasn't able to be gotten for free...then it isn't illegal!
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:iconsofatofu:
SofaTofu Featured By Owner Jan 8, 2012
For the longest time I was one of those people who refused to download or even play/watch pirated things. But I've loosened up a bit because I know that if I like something well enough, I'll buy it anyway, just to support the person who made it. I never pirate books though, because for one, I dislike reading them electronically, and secondly, I can just go to a library and get one to check it out if I don't want to buy it right away.

I understand companies not wanting their old stuff being taken for absolutely free, but they don't even produce them anymore. They should just let it go in my opinion, they aren't going to get much more out of it.

As long as it's not directly competing with the original work, why not? If I ever had something I made and people liked it enough to make fanart/parodies of it, I'd be flattered, not getting ready to sue! It might be a different story if the fan-work becomes more popular than the original, but you can't control the masses and dictate what they like.

I am not sure what a "Let's Play" is, but from what you've said, it doesn't seem like a problem. If it's just showing what a product does, isn't that just like free advertising for them? I may be wrong, but it doesn't seem like a horrible issue unless the company just makes awful products and doesn't want the customer knowing until after they've bought it.

Non-commercial use is a little iffy, but for educational purposes, I have no problem. I don't see a problem having a little background music to my power-point presentation if it'll add to it. But for things like animations, I believe people should make their own music for the most part. Sometimes it can't be avoided though, and as long as they credit the original creators, it's not that big of a deal.

Massive companies shouldn't be able to sue unless at least half of their product is being directly imitated and can easily be confused. Slide to unlock does not define the iPod/Phone/Pad/whatever. Small details like that should be available for all the companies to use and improve on.

Definitely. Sure patenting technology so no one steals your idea makes sense (assuming it IS their own idea), but patenting stuff like medicine is awful! If it is a necessity, it shouldn't be allowed to be patented in my opinion.
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:iconphoenix66six:
phoenix66six Featured By Owner Jan 7, 2012
to go with your "trivial similarities, Mojang (makers of Minecraft) is being sued by Zenimax (parent company of Bethesda) because they are making a game simply titled "Scrolls" but apparently its too similar to "The Elder Scrolls" and people may confuse them. Which isn't even really possible because The Elder Scrolls series is retail (and steam) and Mojang games can only be purchased through them, so yeah, i think its wrong to sue over such things. :)
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:iconflamerxmagofire:
FlamerXMagofire Featured By Owner Jan 7, 2012
Odd I didn't see this one before... :O_o: Well, here I go

1- Actually, I use pirate stuff myself mostly becouse it's really difficult to find something, and when I find it, I don't have the money (Like it's already rather difficult to find a DS on a store :|) but, when I have the chance, I buy the real stuff (Like how I downloaded some Nightwish songs and, after a few years, I bought the original CDs) so, I'm not against, as long as there's the intention to get the original as well

2- If it isn't produced anymore, it should be OK, since they can't be found anymore (And more if the person had the original but it was damaged for any reason)

3- Yeah, I think it's OK, at least if it promotes the original game/movie/creator (Like the common "This game is a fangame and it's not related to X company in any way" line)
In fact, some autors might even use some of the fan ideas for their original stuff later on, like ZUN, from the Touhou series, uses the nicknames that were given to some of his unnamed characters by fans (I think Tokiko and Rin "Orin" Kaenbyou are 2 examples)

4- I dunno about this one... If it's mostly for a basic reference, then it should be alright, but... I guess that depends on the creator of the original source in question...

5- LPs are good as they promote the games and, usually, give useful info about how to beat the game, which makes people want to play it even more knowing HOW to beat it w/o getting stuck (I wanted to play Pokemon Fire Red again after watchig Chuggaaconroy's Let's Play :XD:) But, Let's Plays still have a lot of spoilers (They are videos of the games, after all, right?) and for some games that are all about the storyline and plot (Like the Ace Attorney games and "Ghost Trick: Phantom Detective" which are focused in a REALLY well planned storyline and basic plot) this could be enough to make some people decide not to buy it, since they can see the most important part of the game without having to pay for it...

6- Yeah, why not? :shrug: Unless it's something with heavy copyright laws on it (Like "The Phantom of the Opera" or something) it should be alright :shrug: Although, in some cases, it'd be cooler to have some original stuff made by yourself or a co-worker instead ;)

7- If it's just the basic idea implemented to their own product, making something different, it'd sholdn't make any problems, since the original company just could "steal" it back, improve it and call it even. If it's the whole thing as it is with just a few buttons/functions added to make it "easier to use" then they are asking for it :hmm:

8- I haven't thought about this like that, but yeah, it always was weird for me how they would just patent it as to stop anyone from doing it instead of doing it themselves... :hmm:
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:iconmegaman1025:
megaman1025 Featured By Owner Jan 6, 2012
Indubitably I agree with most of your thoughts/opinions, maybe a bit off on piracy because I like to follow the lines of the US Gov a bit too much. As for reasonable changes believe it or not even the Government hasn't defined how much you have to change things to make the original (case and point OCRemix). Fan-art/games should definately be in the clear though because they do make enough changes (plot, animation, character development, etc.) to be original, and don't get me started on how clear LP's should be.

--Megaman1025
P.S. Love your games
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:iconr150:
R150 Featured By Owner Jan 6, 2012  Hobbyist General Artist
I just always "enjoy" reading about how some big company patented something as trivial as a "MOUSE-CLICK" or "storing data on a mobile phone" (not a WAY of storage, just the act of storing ANYTHING onto your phone :/ )
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:iconwhombat:
whombat Featured By Owner Jan 5, 2012
Hell yeah to all of it do it
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:iconmaurogdark:
MaurogDark Featured By Owner Jan 5, 2012
I'm a heavy gamer, and I used to pirate games left and right. I thought it was about getting stuff for free, but it turned out the real reason was convenience, because once the gaming industry caught up and provided us with the same level of convenience in content delivery, I stopped pirating altogether. Well, yeah, having an actual job with steady income helped too. Which brings exactly the point you made about how it's not really losing a sale if the person can't afford it or wouldn't buy it anyway.

As for copyright and patents, I think as long as nobody is making money off your hard work it's all cool. But if they use the product of your hard work and don't share the profits with you, that's totally uncool. And yeah, companies being dicks with their patents is a sad, sad issue. But it's their baby, their product, so I guess they have the right... it's like people who are bad parents, you can frown on it, but you can't really deny their right to bring their children wrong.

Look at what happened with the Chrono Resurrection project. It just makes me sad, but it's their right.
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:icongeioxion:
Geioxion Featured By Owner Jan 4, 2012  Hobbyist General Artist
I think all are ok, except if your non-commercial product is nothing but piracy.
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:iconradiantartist:
RadiantArtist Featured By Owner Jan 4, 2012  Hobbyist Artist
I agree with pretty much all of this.
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:iconfurstreak:
furstreak Featured By Owner Jan 4, 2012
1. yes 2. yes 3. create yes, sell, no 4. yes but reasonable consists of 5+noticable changes to the artwork. The head of the character or any distinguishing marks must be changed as well. 5. No because you are advertising for the creator of the works to further their business. 6.no. Trivial things like this should not be accountable for lawsuits. 7. no, because then anyone could make the product thereby cutting off funds to the original creator(s). Would you like it if i sold your game and took credit for its creation? nope didnt think so.
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:iconjkarofwilderness:
jkarofwilderness Featured By Owner Jan 4, 2012
I think patents and copyrights and other forms of intellectual property should go back to what they were originally. Limited protection from plagiarism etc. for the ORIGINAL ARTIST/INVENTOR to have that allows and encourages them to create new works.

The fact that a corporation can own a copyright at all is an offense to the very concept.
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:iconkingyoshi42:
KingYoshi42 Featured By Owner Jan 4, 2012  Hobbyist General Artist
Do you think it's okay to pirate software, movies, music and books?
I find myself entirely neutral on this subject, mainly because I'm guilty of pirating a few things in my lifetime. Mostly indie games and old console games, and mostly because I'm dirt poor and have no way of actually doing any online transactions because I don't have a proper bank account and such. Once I do though, and I have some spare cash, I do probably plan to buy all the pirated games I liked, and yes, donate cash to freeware indie developers I also liked, such as Toady One of Dwarf Fortress. Love that game SOOOO much.
Music is a different story. I go by the policy "If you don't want it pirated, don't put it on Youtube. Not that I have alot of pirated music. I mostly stick to Vocaloid and random techno on the internet. Mainstream bands don't interest me.

How about pirating really old stuff (NES games, The Beatles etc)?
Nintendo isn't making money off old cartridges, since they're not shipping out new ones. There's Virtual Console, yeah, but N64 and before doesn't bother me to pirate.
Otherwise I'm going to go by the philosophy "The dead don't need more money"

Do you think it's okay to create or even sell fan-works (fanart, fangames etc) without the original author's permission?
Fanart I'm fine with. It's an artist's hard work, and I think selling it is fine so long as there was no bullshit tracing or blatant plagiarism going on
Fangames, on the other hand, NO. If you can make a fangame, you can just as easily make your own fucking sprites and use that to sell your on original shit. Stop trying to sell sprites and characters other people made, retards.

Do you think it's okay to trace artwork or animations if you make a reasonable amount of changes to them?
Every time I see a Yoshi drawing that's an obvious and badly made edit of an official work I deeply sigh and put my hand up to my forehead. If you can't make your own artwork, you're not an artist.

Do you think it's okay to show "Let's Play"s or other videos that show a large portion of a product online without the original author's permission?
Lets Plays are usually covered under Fair Use and I don't see a problem with making them. Game companies that remove such things are probably pompous assholes who don't deserve my money anyway. If I'm not playing the game, why is it a problem that I'm not paying for it? Videogames are things you pay for to interact with, not pay for to watch people on the internet play.

Do you think it's okay to use media that you don't own and don't have permission to use in non-commercial or educational projects (using copyrighted music in an animation etc)?
If it's not being sold I don't see a problem with this.

Do you think massive companies should be able to sue eachother over trivial similarities in their products and infringment of a few patents (like using Apple's slide-to-unlock feature)?
Patents for CONCEPTS and not TRADEMARKS is complete and utter bullshit and suing people for using an arrow as a cursor for an interactive game or something retarded like that is complete and utter bollocks. Hoarding and suing over concept patents stifles technology and the progress of humanity as a whole.

Do you think maybe patents should be abolished altogether in some cases?
Copyright should apply to characters, artwork, trademarks, and otherwise original things that make a company unique. Why people have the ability to PATENT THE STICK ([link]) is far beyond my capabilities for reasoning and my compassion for these people who stifle creativity and technology is nonexistent.


...Oh, and fuck SOPA. The makers of that bill can burn in hell.
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:icongrimpony:
GrimPony Featured By Owner Jan 4, 2012
Do you think it's okay to pirate software, movies, music and books?
no... but i do it anyway... sometimes (stuff that i either cant find, or reasonably afford - creative suite is an example, but i dont make any money off of it - because i suck xD - and it gives me more flexibility in that i dont have to be at college to use it, if i did ever get to the stage i started making moeny from using it i would buy it)

How about pirating really old stuff (NES games, The Beatles etc)?
It really bothers me how Nintendo are still trying to sell their old games, but then again they'd lose sales on their new games if they gave away those old ones for free. So *shrugs*. I've never felt bad about not paying for old stuff though, it's more important to support those who are actually still producing content.

Do you think it's okay to create or even sell fan-works (fanart, fangames etc) without the original author's permission?
create yes but selling should only be done with the authors permission IMO (though if its obviously a spoof - and not the main part of the work -like in 'magicka' then its like free advertising?)

Do you think it's okay to trace artwork or animations if you make a reasonable amount of changes to them?
i also did this alot for DiDA in school, i dont think it should be much of an issue aslong its not sold and the original is posted/credited

Do you think it's okay to show "Let's Play"s or other videos that show a large portion of a product online without the original author's permission?
free advertising. though if you're referring to SOPA (which i -tbh- dont know much about) the issue is that its media of a copyrighted object (or something like that...) which is aimed at stopping movie piracy and stuff... from what i understand quite a few game developers were up for adding to their terms and conditions to allow lets plays

Do you think it's okay to use media that you don't own and don't have permission to use in non-commercial or educational projects (using copyrighted music in an animation etc)?
educational projects yes, commercial no

i dont really have much of an opinion on the last two...
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:iconroelandn:
roelandn Featured By Owner Jan 4, 2012
nonononononononononononononono
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:icontheepicgameking:
TheEPICgameKING Featured By Owner Jan 4, 2012
-quote-"Do you think maybe patents should be abolished altogether in some cases?
Large companies protect themselves by patenting potential competing technologies that could be cheaper or more effective than what is currently available. I hear fuel companies hold patents for batteries and stuff like that, making development of cleaner technologies difficult. Pharmaceutical companies patent their medicine and then sell it for massive amounts, because no one else is allowed to reproduce it. Evil much?" -Endquote-

Yes, yes and yessss. Did you know monsanto owns the patents for it's genetically modified food? This is a patent on life itself, which if you want to, could connect to slavery. Slavery of innocent vegetables by big bully corporations. Without patents, there would be a lot more replicas but also a lot more competition and development. So *Agree*
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:iconlightninglord3:
LightningLord3 Featured By Owner Jan 4, 2012
Piracy is mostly a quality filter for works - while all works will likely be pirated about equally, the good works will be bought because consumers will want to support the developers.
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:iconheratikus:
Heratikus Featured By Owner Jan 4, 2012  Student Digital Artist
Ah, yes, SOPA-related stuffs.

Piracy is pretty much free ads, I hafta agree with you on that one.

Still, SOPA is one of those moments where I wish I didn't know it even existed so I wouldn't have to worry my ass off over it.
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:iconzralf:
zralf Featured By Owner Jan 4, 2012
i'd pay for the things i torrent, if i could get a fucking job anywhere !
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:iconlnvaderzlm:
lnvaderZlM Featured By Owner Jan 3, 2012
Sorta reminds me of RayWilliamJohnson, the =3 guy on YouTube. ANY video that gets featured on =3 will blow up (figuratively, in terms of view count...) because so many people tune in to the show every week, making getting featured on =3 a quick way to get popular ("free advertisement"). Hell, anything that shows up in his feed will get popular. There was this one video that he commented on. Started out at less than 1k views, after he commented on it it jumped up to a few hundred thousand and a bunch of people commented "THUMBS UP IF RAY BROUGHT YOU HERE!!!". Anyway...

I remember a few weeks or months ago, his account got suspended for "copyright". I don't know why he was suspended, but I remember hearing a few good points from the people that disliked him. They pointed out that he makes thousands of dollars (from YouTube advertisements) off of other peoples' hard work (the viral videos he reviews). He ended up getting his account back, but the point stuck to me.

And agree with everything except a part of piracy. You seem to be putting too much hope in humanity lol. I doubt anyone would pay for a game after pirating it. Or maybe I'm just being pessimistic.
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:iconninjaslug:
Ninjaslug Featured By Owner Jan 4, 2012  Hobbyist General Artist
I've done it a few times, where I'd pirate something then buy it. Normally I'm actually more inclined to buy it, because after I've played it for free I believe the developers deserve my money significantly more than usual.
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:iconaruon:
aruon Featured By Owner Jan 3, 2012
usually most companies don't give a crap about obvious references and/or powers that come from thier product, (some companies actively WANT you to make mods, references, or inspired thing about their stuff (I.E bethesda and elder scrolls V: skyrim. it's been out for about a week since this post and bethesda has already published a mod maker for the PC version) + when people make references or complete games based off of your company's products, it's basically free advertising. while i'm pretty sure this upcoming reference is just one of many, but the only company i know that is uber-paranoid with people copying their stuff is nintendo with pokemon products. ever since '06 i have seen online pokemon games like pokemon crater (R.I.P) that are of varying levels of design that nintendo has slapped with cease and desist notices.

on a different note: did you know that a virtually steam powered automobile engine has existed since 1947 and by modern standards could allow a hummer H2 to get 100 miles (i don't remember the kilometer equivilent) to the gallon.

pharmecutical companies: a decade after patenting something, the patent expires. pharm companies cheat the system by discontinuing the now unpatented drug, change the drug formula just enough so that nothing is different in the outcome. then, they slap a fancy new name on it and market it as the new 'miracle drug' that puts the old, obsolete drugs to shame when in reality, nothing is different.

remember that multinational corporations, like all other parasites, don't care about how you feel, just about how much money they can screw you out of.
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:iconpower12359:
power12359 Featured By Owner Jan 3, 2012
Alright I'm gonna play a little bit of devil's advocate here and try opposing some of your views.

About pirating software, music, and books.

The most common thing that opposes piracy is that is easy to associate with theft. It may be free advertisement but not all people are good people. Even if they could have easily paid for it, logically speaking it is much more beneficial to oneself to not pay for anything. Piracy of books I feel, is somewhat stupid due to buildings we call libraries.

About pirating old stuff

The companies feel that the stuff belongs to them no matter how old it is. It's not like there is a set time limit until it is ok to pirate the stuff. Personally I agree with you but this is me playing devil's advocate.

About selling fanstuff

Imitation is the sincerest form of flattery but it isn't always well received. People pour a lot of work into creating characters and stories that become the stuff that fan turn into fanstuff. It bothers some people that their fan take their creations and profit off them. Some author disapprove entirely of fanworks.

About tracing artwork

I don't think it's ok but my argument will say otherwise. When people trace and copy, it's because they hold it in high regard. You wouldn't copy something that you thought was bad. Even if they didn't put a lot of work to making changes, it may be because they thought they could improve it anymore.

About let's play videos

Those videos are meant for people having difficulty on the game and I don't think it's wrong to make them but here's me acting like I think it is wrong. Those video feature copyright content if you want to know what happens in the game go buy it.

About unauthorized usage of unowned media in non profitable situations

Man, I feel like a jerk. But here's more opposition for you. The problem with this that you don't have permission. The creator didn't put so much time and effort into their creation so they wouldn't profit from it.

About those trivial lawsuits

The companies do want to monopolize the market and for what reason money. It seems mean but money is essential. The very purpose of a company is not to provide consumers with quality products but to extract that money from that very consumer. The people who work in the companies isn't bad but being nice often endanger the company and the people who work within the company. Challengers have to be cut down. For the companies it's like, I've been working on this for years, I'm a veteran in the market and this greenhorn is challenging me. If that new guy wins, of course I'm gonna be mad, of course there is gonna be legal action. For the company it's like, I won't be brought down from my throne. Besides making a product better takes years of work, many people's effort, and a huge investment. Seeing it all go poof can make someone crazy.

About patents

There are scientist, experts, and many people working the create new technology and medicine. After they finish and create great product, I can't go up to them and say I'm sorry we are gonna have to let you go because we are not making enough money out of your product. See that company over there, they barely lifted a finger in making it and is making millions of your ideas. The consumers don't know you worked hard on it and besides without patents anyone could claim they made something. The large public that believes that those guys who did nothing worked hard on it will pretty much tear you to shreds if you bad mouth them. So leave, get a new job, and don't say that you did anything. Let them take the credit and the money. Patents seem evil but they may be there for a reason. Alchemist live for the sake of the people, companies can't.
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:iconoslof:
Oslof Featured By Owner Jan 3, 2012
Must say that I agree with you alot on this.

I would like to see an expire date on all patent which probably should differ in length depending on the field and scope of it. Then the companies who owns the patent can try to extend them if they for example maintain, polish and futher develop it (and pretty much the sane for copyright media). You should also not be able to make a patent for almost anything like the ones you can get in the USA. It is just wrong for example to be able to take ones for computer software and functionality like your Apple example.

One is never first with an idea. There almost has to be someone before you that has thought about the same thing before. You can however be first by making something out of it. And if it is such an easy thing that almost anyone can replicate. Then you shouldn't be to surprised if others hops on the train.
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:iconionosphere-negate:
Ionosphere-Negate Featured By Owner Jan 3, 2012
Piracy of software is much different than physical theft. The fact being that data can be copied without removing the original; theft of the physical object hurts worse because it does come straight out of their pockets.
I personally wouldn't mind piracy because it would provide a hidden back-door for the less fortunate and those who are willing to put in the effort to crack my software. This also tells me that it can be cracked, and the next version - or product - I produce will have better security. Ease of access is the key element here. The same principle applies to anything else digital, regardless.
I have to give kudos to Adobe for not being asshats and supporting SOPA, even though Photoshop and Flash are grossly pirated. Them and Kaspersky Labs, as they are antivirus designers and build things for the sole purpose for preventing unwanted tampering.
I love KL, they have the best antivirus software, IMO, especially for how I use it. The "Training Mode" setting is boss.

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If it's not in-production anymore, it's fair-game. Period. Games that are sold second-hand, the profits never end up in the hands of the original makers, so it's not like it matters anyway =p.

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That's a tough one. If it's a rip-off thing, hell no, but if it's for it, I guess it's okay.
K-Bo makes a lot of MLP:FiM posters (seen here: [link]), including ones for the semi-canon characters, such as Dr. Whooves (he resembles Dr. Who and almost all of his regens have been seen in various episodes, but none of them have been officially declared canon). He sells them at certain Con's and Fests (or something).

Plus there is Red vs Blue, which takes place in the Halo universe, yet they can sell entire series of DVDs and such. They've got so much merchandise that you couldn't shake a stick at it! But all of their characters and story are completely original, besides the typical shit about Humanity vs The Covenant and Mr. Chiefy, with Mr. Chiefy just being referenced. I'm surprised M$ hasn't gone and lost their shit over it.

Eh. I find no problem with it.

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:iconnopedotaviplz:
If it's referenced a bit, that's okay. Nothing is really original, anyhow.

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:wtf: Are you serious?

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As long as it's the work it's used in by no means gains any profit, I don't see an issue. I'd rather they have permission, but the RIAA are a bunch of fuck-heads, so that's kinda hard to do.

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Fuck no.

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I think patents should only be filed by individuals and not companies, and that pattens are nothing like copyright. However, the patent holder and the business that wanted to manufacture the device could have a commercial license signed for that patented. The patent holder couldn't cancel it without good reason, but he otherwise would still get income from the sales.

Furthermore, if these two people with the same idea meet, if the original filer is willing they may change the patent so that both their names are on it.

Finally, you cannot patent generic shit. For example: The CPU. You could patent the individual kinds like the x86 series and the ARM processor, but you could not patent CPUs altogether.
In short, you can patent solution X for Y, but not Y itself.

AAAAA I don't know. This one's the hardest out of all of them.
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:iconrumakashi:
Rumakashi Featured By Owner Jan 3, 2012
I am currently playing EarthBound by emulator.

I also own most of the Pokemon games or at least one version of them (I own Red, Blue AND Yellow when it come to the first gen) but I still emulate just because it is easier to trade with myself.

If the game is dirt old and the company want people to pay for it then maybe a remake or even a simple collection pack could be made? I don't emulate Megaman as I have a gamecube disk with every single game + bonus unlockables (even if it just pics and music) by playing them.

With our current technology I don't see why Nintendo just make a cart with Yellow/Firered, Crystal/SoulSilver and Emerald and maybe even Platinum if it can fit in...The games use the same engine with the same Pokemon, why the fuck not? If they want people to pay for dirt old Yellow then make something with Yellow that can work with the DS. >.>

So as far as I see it, it sound like Nintendo and the other companies have personal problems. If they feel that remakes and collection carts/disks can't sell then why are they complaining?
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:iconzergrush23665:
zergrush23665 Featured By Owner Jan 3, 2012
on the topic of piracy and the like i have something to say:
i am a proud American.
i belive our country is great, but has flaws.
i have no want to start a revolution, because i belive in our leaders.
*reads SOPA/PIPA*
SCREW YOU USA!!!
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:iconthundersquirrel:
ThunderSquirrel Featured By Owner Jan 3, 2012
I mostly have the same stance on this as you
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:iconnecrovampwolf:
necrovampwolf Featured By Owner Jan 3, 2012  Hobbyist Photographer
i dont i think its oka to some point
patents- are nice cause for inventors and companys look at Zippo(c) lighter they have a patents of those lighters
(sad thing is the "knock offs" even have the Zippo(c) name on them XD)
copyrights- are great for artwork or media and company names
piracy- go join the pirates that hold cargo-ships and tankers hostage.. cause its consider stealing :)
thats my opinion
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:iconmasked-imposter:
Masked-Imposter Featured By Owner Jan 3, 2012
The problem with the pharmaceutical companies one is that a lot of research and developement costs go into them. The question becomes what will give the most good overall. True if you don't allow them to patent it, then drugs will be cheaper and more available to people. But if there's no monetary pay off to developing those drugs, would people even bother trying to create them? If they are never created, then no one will ever benefit from them. This does assume that people are motivated entirely (or at least mostly) by money, so in a more "perfect" society it might not matter. :/
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:iconangelcrusher:
AngelCrusher Featured By Owner Jan 3, 2012  Professional Filmographer
Of course we wont complain because it means nothing to people as a consumer.

Had any one of us made it big and were in a great position to be making money off our ideas, like, lots of money, and it was a matter of getting paid to make a living or letting consumers download for free and lose our contract/job position due to poor sales, then as the artist/creator we would then be the ones pissed and moaning about piracy.

I dont think theres an excuse in illegal downloading, but using music in animation, referencing artwork or creating things inspired by others, I dont see a problem with that. Like you said, doesnt harm anyone and if anything promotes the thing around communities.

However, downloading an xbox game just to save money, downloading music that only costs pennies, the excuse of not having enough money, or that things are too expensive, is ridiculous. These are luxury items people dont NEED, yet feel they are entitled too and somehow deserve.

Thats my rant over. ^_^
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:icontruedesknight:
TrueDesknight Featured By Owner Jan 3, 2012  Student General Artist
Movies, Music, and Books; Ouch, I can see as to how why many people would like it, but I also see why people (the creators) would get miffed since they're expecting to get revenue for what they make and may not because of piracy. I say that pirates will exist no matter what however, so people need to learn to deal with that. Maybe by allowing good portions of of the product (I.E. song from an album, 1-3 chapters of a book, level from a game) and then punish any further distribution from there. People can still sample it without creators feeling ripped-off I guess.

If it's going to be RIDICULOUSLY difficult to acquire otherwise then I say yes. NES stuff is REALLY hard to come by and if the only way to play is to do a ROM, then that's the company's problem, not the law's.

Creation is fine (as long as it doesn't compete), however selling gets really confusing. I see people sell SO much fan-art at things like Comic-Con and no one seems to think twice, yet people can still get sued to hell for it and it's hard to argue in their favor at the same time. Who knows? Parodies should be fine (as long as they're not sold) a negative comment/remark about a game (I.E. critics) will hurt it MUCH more than some parody (random kid who's just trolling for lulz).

I guess on an art-website like DA people would get pissed, but as long as money isn't made/lost, who cares? Then again people ARE making rip-off games and no one says a damn thing, so yeah, hypocrisy.

Let's Plays are perfectly fine, they show the game without giving the total product, isn't that what creators want??? I bought Amnesia because of Let's Plays of it! And if they take some down, but not others, then that's bull-crap.

I don't see a problem unless it involves music, but even then it's still in a grey area. As long as it's educational I suppose it shouldn't matter.

Meh', I guess yes or no, really depends on one's definition of "trivial".

In the case of medicine I definitely think so, that should be a global pursuit since it helps people to LIVE. Otherwise, in order to prevent big-company monopoly, never issue a patent unless the product (at least a working version) has been made and shown. If someone beats you to an idea, tough s***, that's life.
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:icongravitydemon:
GravityDemon Featured By Owner Jan 3, 2012
1. I think there should be a balance. I'm not against piracy, but I don't think it should be used in excess. If it's a casual movie here and there, or a game once in a while I can understand that, especially if people don't have the money to buy it themselves. However if everyone pirates then there's no more money for the creator of the product, be it a small or large business. If you do it too much, you're taking money from their paycheck, if it's done occasionally it's just rounding pennies.

2. I usually pirate old games because they don't sell them in any general area and I kinda doubt the major income from most corporations come from their old outdated software.

3. Fan-games and fan-art are, like the name, made by fans. I personally think it gives more love to the original creator as long as credit is given. Selling the works I have no problem with as long as credit is given, since although the fan didn't create the original subject, they made the art themselves.

4. I don't agree with it. First of all, art should be learned from the start, and not by people copying other works. It gives more foundation to the artist and less rage from the creator who probably worked hard [probably] on the animation/picture/whatever in the first place.

5. I'm with you on those "let's play"s. It gives more advertising to the creator and the subject matter.

6. It depends. I've run into a bunch of copyright problems during projects, but I can understand not wanting your work to be passed around and excessively fucked over and over again, only to have it passed back to you drenched in semen.

7. Okay, this is where I have a big problem. I fucking hate registering patents. It is one of the biggest pains in my ass. I've had to work for hours on ends trying to make sure my patent is 'different'. It is terrible for small inventors to make anything even remotely similar to any big projects. However it can also help, and I hate that I'm saying this, so that small inventors or really any type starts making small improvements to things over such idiotically small things and calling it their own. However large companies monopolizing the market is a big problem.

8. It's a slippery slope. You can't disregard patents on opinion that they're 'not playing fair'. Also with this way it makes people think outside the box and avoid the norm by creating something that's unusual.

That's pretty much my opinion on things
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:iconptolemaiosls:
PtolemaiosLS Featured By Owner Jan 3, 2012  Hobbyist Digital Artist
agree on everything excepting tracing, tracing is stupid and useless most times.

what i donīt agree is piracing an independiant product (INDI games, stand alone musicians), you can mess up with a big company and dont pay 60$ dollars for a game, I donīt have that money, but there is no glory messing up with an artist for just 1 dollar for downloading an entire album of music.

Copyrights are mostly stupid, companies sometimes charge you 300% of the real product price or even more, and with a doubtfull quality sometimes (or plain shiny shity gadgets with a good advertising, i hate advertising, they never explain what the product is really about).

I donīt agree piracing with real resources, most of the things you ask are information, and information shouldīnīt be limited to the people who have the money to buy them, instead, actual resources like metal, plastic or more physical release (like a computer) its ok to buy, or buy food.

I really like spending my money in stuff that i know are made because people like doing it, not an evil corporation that want to get money out of you, you can clearly see when something like that happens (if you are not stupid)

- about the point of selling fanwork, i wouldnīt do it without permission if again, its a independant artists/musician/producer, ripping off from a company like Disney, you are only one person (or a small team) and a fanwork have 100% your work, only the idea is based the company, wonīt do much harm, believe me, they just like to get the more money possible suing people.
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:icondarkmuraden:
Darkmuraden Featured By Owner Jan 3, 2012
well most of the stuff is yes, if its ~~"""NOT"""~~ for profit. and no, Patents should stay so you cant make money of someones product, because its wrong is like me making millions on selling Legend of Zelda stuff like I MADE THE GAMES
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:icondarkmuraden:
Darkmuraden Featured By Owner Jan 3, 2012
oh and making Fan-games is ok as long as you dont sell them without Original owners Consent
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:iconsimyu:
Simyu Featured By Owner Jan 3, 2012
Meh. I can't be bothered to answer them all, I'll just say I think that pirating something to try it, and then buying it *if* you like it, is not bad.
Basically, I want to know I like something before spending money on it.
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:iconrike-the-furious:
Rike-the-Furious Featured By Owner Jan 3, 2012
I do not support pirating of anything.

Let's Plays and other types of gameplay videos shouldn't be associated with things like piracy. The darn company hasn't lost any money because somebody used a capture card or FRAPS to make a vid and commentate their game. The game was still purchased and it probably inspired somebody else to buy that game, so it's really just free advertisement.

Baring people from using copyrighted music in things that cost no money to watch is like... Say somebody took a bar of soap, carved a copyrighted image into it, and then gave it away to somebody else. Then the company sues the person who carved the soap. Does that sound right?

I'd keep on typing, but nobody's gonna read this anyway.
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:iconfortarock:
FortaRock Featured By Owner Jan 3, 2012
"How about, you know, just making your product better than the competition?"
Any idea how expensive that is? And most of the time, it doesn't pay off at all. You can better sell a lot of overhyped expensive stuff. At least that earns you money.

Only one other thing I'd like to say. Patents aren't all evil. It's too bad most huge companies use them for the stated purposes, but it could also be used to help out the inventor of a new technology. If his idea is immediately copied by a large company, he is out of the market.
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:iconkupogames:
KupoGames Featured By Owner Jan 3, 2012
Hm, good point, but not all inventors are in it for the profit.
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:iconfortarock:
FortaRock Featured By Owner Jan 3, 2012
No, but it keeps them inventing. Instead of finding a 'normal' job, they can do what they are good in.
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:iconshardfff:
shardfff Featured By Owner Jan 3, 2012
in order of asking
no
no
create yes, sell no
yes
yes
yes
no
yes
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:iconsmallsthe1st:
Smallsthe1st Featured By Owner Jan 3, 2012  Hobbyist General Artist
My view on piracy and emulators is pretty much a "out-of-stores" rule. If I can't find it in stores easily...to the Internet for me.
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:iconzero-the-starslayer:
Zero-the-Starslayer Featured By Owner Jan 3, 2012  Hobbyist Traditional Artist
It's not much of a problem, but in the patenting thing, 'How about, you know, just making your product better than the competition?', what if they're running out of ideas and are trying to take out their opponents so that their product shall be the last one, and if the consumers want something of that kind, they HAVE to buy it from them?
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:iconcapybaraluver:
capybaraluver Featured By Owner Jan 3, 2012  Hobbyist Traditional Artist
sometimes company's are just plain stupid, like for instance a family took a photo in disneyland with a tower in the background and got sued for the tower being in the image.
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